This is a series of plugins or add-ons for Godot (tested for Godot 4.2) to procedurally place spritestacks and billboarded sprites automagically on cuboid terrain that  is also generated procedurally based on the input size.

To use these, ensure the target mesh export is targeting the parent node3d of the board meshes you are interested

Contents:
Pay the minimum fee to get access to the add-ons folder if you feel comfortable without instruction.



Or you can pay the full price to get access to a working demo to build off of!

There are 2 more nodes to come after some more testing so keep tabs on here.

Purchase

Buy Now$1.98 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $1.98 USD. You will get access to the following files:

Board.zip 5.2 kB
if you pay $3.99 USD or more
BillboardDynamicBuffer.zip 9.3 kB
if you pay $3.99 USD or more
SpriteStackDynamicBuffer.zip 8.7 kB
if you pay $3.99 USD or more
addons.zip 38 kB
if you pay $7.99 USD or more
Demo-Sprite-Stacks-billboards.zip 1.1 MB
if you pay $15 USD or more

Download demo

Download
winbin.zip 23 MB

Development log